



At other times, as some have pointed out, this becomes very demanding and challenging / challenging mostly in that this would force you to learn new skills / tricks / techniques / do things you had never done before. In some cases, you may be able to create / re-create, a model such as a plain warehouse, in very litle time and very little aggravations. Īs far as dedicated tutorials for a direct conversion from Sketchup models, to MSTS, I am personally not aware of any, although if you search a few past and event recent threads and posts, in this section of the Forum right here, plus some excellent tips and guidance about use of Google Sketchup, at the Elvas Tower Forum, in particular, I believe you would get a basic understanding of what may be involved. '-)Įven Google itself, is now starting to send blogs and newsletters, to interested Sketchup followers, showing all kinds of "tricks" to minimize poly count, as there is just no way on earth, you could "populate" the Google Earth 3D buildings environment, with the kind of "gregarious" poly counts for models that are being submitted for their inclusion in Google Earth. The files are too big.įrankFeedback : While there could be myriads of other things which are not compatible, this remains excellent you can grasp already, that models created exclusively for the Google Sketchuip environments, are all too often "out of the ballpark", as far as poly count ( or 'too big" in file size / same thing ). I think I understand why I'm having problems.
